AI Insights · Timothy · October 2021
Top 5 Battlefield Commander Games in Czech Republic Q3 2021
In Q3 2021, the top Battlefield Commander games in the Czech Republic showed varying performance in weekly downloads, revenue, and active users. Here’s a detailed look at their trends.
In the third quarter of 2021, the top five Battlefield Commander games on a unified platform in the Czech Republic exhibited diverse performance metrics. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for each game.
Clash Royale from Supercell saw a fluctuating weekly revenue, peaking at around $24.9K in early July and experiencing a low of approximately $8.1K by late August. Weekly downloads for the game showed a downward trend from 4.1K at the end of June to about 2.5K at the end of September. However, weekly active users remained relatively stable, starting at 348.9K and ending at 363.5K.
Castle Raid! by Voodoo, released in early July, had modest weekly revenue, peaking at $33 in mid-August. Weekly downloads saw an initial surge, reaching 8K in mid-August before settling to around 2K by the end of September. The game’s weekly active users followed a similar pattern, peaking at 13.7K in mid-August and decreasing to 5.4K by the end of the quarter.
Art of War: Legions from Fastone Games experienced consistent weekly revenue, hovering around $4.4K to $6.3K throughout the quarter. Weekly downloads saw a notable increase from 772 at the end of June to 1.8K by the end of September. The game’s weekly active users also showed an upward trend, increasing from 14.4K in late June to 15.4K by the end of the quarter.
Age Of War 2 from Max Games Studios had steady weekly revenue, peaking at $75 in the final week of September. Weekly downloads for the game increased from 590 at the end of June to 997 by mid-September, before slightly dipping to 892 by the end of the month. Weekly active users showed a similar upward trajectory, growing from 831 at the end of June to 1.2K by the end of September.
Finally, Age of War, also from Max Games Studios, exhibited consistent weekly revenue, peaking at $54 in late August. Weekly downloads for the game rose from 548 at the end of June to 898 by early September, before declining to 562 by the end of the month. The game’s weekly active users increased from 838 at the end of June to 1.1K by early September, before settling at 837 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.